Difference between revisions of "Text SetFontName"

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(Created page with "Assigns the specified font to a text object with the specified ID number; returns a value of -2 if the specified object ID number is invalid. Any font in the Fonts folde...")
 
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Assigns the specified font to a text object with the specified ID number; returns a value of -2 if the specified object ID number is invalid.  
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Assigns the specified font to a text object with the specified ID number.
  
Any font in the [[Fonts]] folder can be used; the folder is accessible from the [[Control Panel]] in Windows XP operating system.  
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Text_SetFontName returns a value of -2 if the specified object ID number is invalid.
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Any font in the ''Fonts'' folder can be used; the folder is accessible from the ''Control Panel'' in Windows XP operating system. In Windows 7, an overview of the installed fonts can be found in the C:\Windows\Fonts folder.
 
   
 
   
==== Usage ====
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== Usage ==
<syntaxhighlight>Text_SetFontName(ObjectID,"FontName")</syntaxhighlight>  
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<syntaxhighlight>Text_SetFontName(ObjectID, "FontName")</syntaxhighlight>  
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Where:
  
Where: [[ObjectID]] - a numerical expression specifying the object ID number  
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:'''ObjectID''' - a numerical expression specifying the object ID number.
 
              
 
              
[[FontName]] - a string expression specifying the font name  
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:'''FontName''' - a string expression specifying the font name.
 
   
 
   
==== Notes ====  
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== Notes ==
An object-specific ID number is returned by [[Text_New]] when the text object is created.  
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* An object-specific ID number is returned by [[Text_New]] when the text object is created.  
 
   
 
   
==== Example ====
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== Example ==
 
Assign font Verdana to the text object with the ID number of 3:  
 
Assign font Verdana to the text object with the ID number of 3:  
  
<syntaxhighlight>Value1=Text_SetFontName(3,"Verdana");</syntaxhighlight>  
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<syntaxhighlight>Value1=Text_SetFontName(3, "Verdana");</syntaxhighlight>  
 
   
 
   
 
[[Category:Text Drawing]]
 
[[Category:Text Drawing]]

Revision as of 08:43, 9 February 2012

Assigns the specified font to a text object with the specified ID number.

Text_SetFontName returns a value of -2 if the specified object ID number is invalid.

Any font in the Fonts folder can be used; the folder is accessible from the Control Panel in Windows XP operating system. In Windows 7, an overview of the installed fonts can be found in the C:\Windows\Fonts folder.

Usage

Text_SetFontName(ObjectID, "FontName")

Where:

ObjectID - a numerical expression specifying the object ID number.
FontName - a string expression specifying the font name.

Notes

  • An object-specific ID number is returned by Text_New when the text object is created.

Example

Assign font Verdana to the text object with the ID number of 3:

Value1=Text_SetFontName(3, "Verdana");