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Text SetFontName: Difference between revisions

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Any font in the ''Fonts'' folder can be used; the folder is accessible from the ''Control Panel'' in Windows XP operating system. In Windows 7, an overview of the installed fonts can be found in the C:\Windows\Fonts folder.
Any font in the ''Fonts'' folder can be used; the folder is accessible from the ''Control Panel'' in Windows XP operating system. In Windows 7, an overview of the installed fonts can be found in the C:\Windows\Fonts folder.
   
   
== Usage ==
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<syntaxhighlight>Text_SetFontName(ObjectID, "FontName")</syntaxhighlight>


Where:
:'''ObjectID''' - a numerical expression specifying the object ID number.
           
:'''FontName''' - a string expression specifying the font name.
== Notes ==
== Notes ==
* An object-specific ID number is returned by [[Text_New]] when the text object is created.
* An object-specific ID number is returned by [[Text_New]] when the text object is created.

Revision as of 18:18, 12 February 2012

Assigns the specified font to a text object with the specified ID number.

Text_SetFontName returns a value of -2 if the specified object ID number is invalid.

Any font in the Fonts folder can be used; the folder is accessible from the Control Panel in Windows XP operating system. In Windows 7, an overview of the installed fonts can be found in the C:\Windows\Fonts folder.

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Notes

  • An object-specific ID number is returned by Text_New when the text object is created.
  • Use Text_GetFontName to get the font name for a specific text object.

Example

Assign font Verdana to the text object with the ID number of 3:

Value1=Text_SetFontName(3, "Verdana");