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Text SetString: Difference between revisions

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Replaces with the specified string expression the text contained in a text object with the specified ID number; returns a value of 0 if the string expression was successfully replaced, and a value of -2 if the specified object ID number is invalid.  
Replaces with the specified string expression the text contained in a text object with the specified ID number.
 
Text_SetString returns a value of 0 if the string expression was successfully replaced and a value of -2 if the specified object ID number is invalid.  
   
   
==== Usage ====
== Usage ==
<syntaxhighlight>Text_SetString(ObjectID,"Text")</syntaxhighlight>  
<syntaxhighlight>Text_SetString(ObjectID, "Text")</syntaxhighlight>  
 
Where:


Where: [[ObjectID]] - a numerical expression specifying the object ID number  
:'''ObjectID''' - a numerical expression specifying the object ID number.
              
              
[[Text]] - the new string expression to be displayed in the text object  
:'''Text''' - the new string expression to be displayed in the text object.
   
   
==== Notes ====  
== Notes ==  
An object-specific ID number is returned by [[Text_New]] when the text object is created.  
* An object-specific ID number is returned by [[Text_New]] when the text object is created.
* Use [[Text_GetString]] to get the string expression from a specified text object.
==== Example ====
 
== Example ==
Replace the text, contained in a text object with the ID number of 3, with the string expression "New Text":  
Replace the text, contained in a text object with the ID number of 3, with the string expression "New Text":  


<syntaxhighlight>Value1=Text_SetString(3,"New Text");</syntaxhighlight>  
<syntaxhighlight>Value1 = Text_SetString(3, "New Text");</syntaxhighlight>  
   
   
[[Category:Text Drawing]]
[[Category:Text Drawing]]

Latest revision as of 12:34, 13 February 2012

Replaces with the specified string expression the text contained in a text object with the specified ID number.

Text_SetString returns a value of 0 if the string expression was successfully replaced and a value of -2 if the specified object ID number is invalid.

Usage

Text_SetString(ObjectID, "Text")

Where:

ObjectID - a numerical expression specifying the object ID number.
Text - the new string expression to be displayed in the text object.

Notes

  • An object-specific ID number is returned by Text_New when the text object is created.
  • Use Text_GetString to get the string expression from a specified text object.

Example

Replace the text, contained in a text object with the ID number of 3, with the string expression "New Text":

Value1 = Text_SetString(3, "New Text");