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Arw SetBarNumber: Difference between revisions

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Arw_SetBarNumber returns a value of 0 if the barnumber was successfully assigned, and a value of -2 if the specified object ID number is invalid.
Arw_SetBarNumber returns a value of 0 if the barnumber was successfully assigned, and a value of -2 if the specified object ID number is invalid.


===Usage===
==Usage==
<syntaxhighlight>
<syntaxhighlight>
arw_setbarnumber(ref, barnumber);
arw_setbarnumber(ref, barnumber);
</syntaxhighlight>
</syntaxhighlight>


===Parameters===
==Parameters==
* Ref – ID number of the arrow object;
:'''Ref''' – ID number of the arrow object;
* Barnumber – the new bar number that is to be assigned to the specified object.  
:'''Barnumber''' – the new bar number that is to be assigned to the specified object.  


===Example===
==Example==
Assign the new barnumber value of 100 to the arrow object with ID = 1;
Assign the new barnumber value of 100 to the arrow object with ID = 1;
<syntaxhighlight>
<syntaxhighlight>

Latest revision as of 22:00, 27 February 2017

Assigns the specified barnumber to the arrow object with the specified ID number. Arw_SetBarNumber returns a value of 0 if the barnumber was successfully assigned, and a value of -2 if the specified object ID number is invalid.

Usage

arw_setbarnumber(ref, barnumber);

Parameters

Ref – ID number of the arrow object;
Barnumber – the new bar number that is to be assigned to the specified object.

Example

Assign the new barnumber value of 100 to the arrow object with ID = 1;

arw_setbarnumber(1, 100);